"Beneath the surface, however, it will be much more. "Simple, straightforward, and fun - and different enough each time that it's as fun the 100th time as it is the first." As much as possible, it will be an attempt to bring back the fun and simplicity that was so much a part of the original 4X games," they said. Like an iceberg, the vast majority of the complexity will go unseen. "On the surface, Parallax is going to be a simple game, with a simple, streamlined interface, fairly simple gameplay, etc. ![]() Timothy Zahn and Prototype X will be looking to backers to help define the details of the game's alien races.
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